

Being a game mainly focused on snipers, each mission has a target to kill and something to collect in its area. However, there is very little differentiation in terms of objectives in the five basic missions of the game. You’re given a series of missions, each of which takes place on a different map around Siberia and consists of a list of objectives, ranging from eliminating a target to recovering important data. HITMAN rebooted in its relatively open missions and wide range of possibilities.

“There is, however, very little differentiation in terms of objectives within the game’s five core missions.”Īfter a brief intro where you’re introduced to your boss, or “Keeper,” you’re thrust into the Siberian tundra, where it’s immediately apparent how CI’s soft reboot of the series takes its structure directly from the series. It is obvious that there is a solid baseline somewhere in Sniper: Ghost Warrior Contractsespecially with the satisfying sniping and the potential for truly unique objectives and environments, but to get there you have to fight through repeated technical glitches and a lot of repetitive, unoriginal gameplay that a lot of other games noticeably do. There are clear influences from the tastes of HITMAN and even Battlefield, but Contracts never quite figure out why he should be the best at what he’s trying to do. But just like sniping, many shots don’t hit. It takes the sniper gameplay of its predecessors and creates an all-new structure that brings smaller, denser open worlds and mission-based structure. Jas its name, there are many factors that make up Sniper: Ghost Warrior Contracts.
